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Help! I'm not sure what glyphs to make!

This post is a Freeloader Friday Post.

This means that it is either a guest post by someone else or a a question sent my way by one of you.

If it is a question, rather than me answering the idea is for all of you to lend a hand – so please help out our friend in need by giving answers or suggestions in the comments!

To find out more on how you can guest post for AH-Whoring, or how you can ask me questions to answer here, check out Getting Involved.

This weeks Freeloader Friday is another question, again about glyphs! It comes from ‘Alex S’ and his question is

“Sarainy help! I’m not sure what glyphs to make!”

Now this ties in really well with my previous post today, on using KTQ to queue all glyphs. This strategy just relies on creating everything out there because you know eventually at some point or other it will sell.

However…Alex throws a slight spanner in the works.

“…and after spending all my money on all the Glyph Matery Books I don’t have enough money to just blow on creating a few of every glyph.”

Hmmmm, okay so that changes things a bit. Alex now needs a way to only create the profitable glyphs on his server. This is actually a fairly common problem for people new to inscription and glyphs.

It is also an issue for people who don’t want to spend the time maintaining stacks, or who can’t create bank alts to hold and post large amounts of glyphs.

So what ways are there that can help ensure you only create the glyphs that are profitable?

This needs to work on every server, so no listing of specific glyphs please!

As always help out and give some suggestions in the comments!

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Video Guide to Kevmar's KTQ

Download all the addons you need – KTQ, Skillet, Datastore and Altoholic

Hope you enjoyed the video! Please leave a comment once you are done reading.

Also make sure to check out Kevmar’s blog My Auction House Banker.

Again please remember that you do NOT want to use the versions of these addons found on Curse or anything like that. So that means do not update them either using the Curse Updater or WoW Minion or anything – leave them as they are!

Here are the commands used:

Bringing up the KTQ help
/ktq

The macro
/ktq queue 5 Glyphs

The 5 can be changed to whatever number you like, and you can change Glyphs to any name you like.

As mentioned in the video, Kevmar has set up some predefined groups. These are Glyphs, RareGems and EpicGems. As you may have guessed using this as the name will craft all the Glyphs, Rare Gems or Epic Gems we can create.

You can also chain together multiple queues in a single macro, just add a new line below with the details, so this would craft 5 of every type of both Epic and Rare gems.
/ktq queue 5 RareGems
/ktq queue 5 EpicGems


There are some minor corrections however:

First of all, to make use of the BonusQueue, SkipSingles, Threshold or Fallback you have to first enable them – which I didn’t mention in the video. Here’s the code for each;

/ktq enable bonusqueue
/ktq enable skipsingles
/ktq enable threshold
/ktq enable fallback

Next, I said that the threshold used the Auctioneer appraisal price, so was fairly useless. Kevmar explained to me however that it actually uses the latest Auctioneer scan data, and if the current lowest selling auction for each glyph is below your threshold – it won’t queue it.

For example let’s say you just scanned the AH and your threshold is 3g, it checks all of the current glyphs on the AH and if there any glyphs where the lowest sale price is under 3g then it won’t add it to the queue.

Finally I didn’t mention the use of the fallback. What this does is if you have a threshold set, and yet there is none of the item in your latest AH scan, it will queue the item.

If fallback is turned off any glyphs that are not currently for sale on the AH will not be queued – this is good if you don’t want to run the risk of creating glyphs that sell for under your threshold.

But it also means it will not queue glyphs even if they might normally sell for over the threshold, which is a loss in sales. By turning it on this means if there are no glyphs of a certain type on the AH, it will queue the glyph anyway.

These settings are apply to everything you craft using KTQ, so be careful if you use it for more than just glyphs however.

A bit long winded maybe, but all fairly simple.

Again thank you Kevmar for such a great addon! Please leave comments in the blog letting me know if you liked this video.

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Too Many Sellers, Not Enough Buyers

This post is a Freeloader Friday Post.

This means that it is either a guest post by someone else or a a question sent my way by one of you.

If it is a question, rather than me answering the idea is for all of you to lend a hand – so please help out our friend in need by giving answers or suggestions in the comments!

To find out more on how you can guest post for AH-Whoring, or how you can ask me questions to answer here, check out Getting Involved.

This Freeloader Friday was meant to be posted on the 23rd of October 2009, hence why there it is being posted on a Wednesday!

Today’s Freeloader Friday is a question sent to me by Wee. His trouble is that there just is not enough people buying his glyphs!

He is posting roughly 500 glyphs, five single stacks of roughly 100 different glyphs. Yet even with a price of 5g each, he is only selling 10 or so glyphs total a day.

Wee’s pretty sure no one is managing to undercut him under his threshold which is at crafting costs, so how can he start selling more glyphs?

Help out and give some suggestions in the comments!

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Which Addons Do You Find Essential to AH Whoring?

Every week there is a discussion of the week, which will stay at the top of the blog for the full week, please leave a comment and add to the conversation!To find the latest blog posts, scroll down below this post.

To see the current, and all previous discussions please check out Discussions.

Following last week’s discussion, where there was a unanimous vote that addons are fair it would be interested to see which addons people do in fact consider essential.

So for example mine are… Postal, Auctioneer, QA2 and KTQ and I feel that some sort of Postal ‘Open All Mail’ button should be added to the default UI.

This is purely for addons you could not do without and do you think any of them or their functionalities should be added as standard to the blizzard interface?

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Are Addons an 'Unfair Advantage'? Conclusions

This post is a summary of the comments left on Are Addons an ‘Unfair Advantage’? A discussion post if using all these addons is really fair or not.

To see the current, and all previous discussions please check out Discussions.

Quick edit: I went away last Thursday and scheduled a load of posts…which apparently haven’t posted while I was away!! Rather than spam you all with five posts today, I will simply post double posts until they are all posted.

Well well, it seems that every single response said that addons were in fact fair, as long as everyone has the same ability to get them – which we do.

Almost every single addon out there is available at Curse or WoWInterface. It is up to the individual user to find, learn and use these addons themselves to compete.

In saying that, there does seem to be a lack of knowledge out there. A lot of people might want to use addons such as KTQ or Market Watcher yet it is not always easy to know how to use these addons, or even know of their existance!

It was interesting to hear that some people, such as Bobreaze, said they wouldn’t even bother with the auction house if they didn’t have the benefit of addons. Does this mean that the standard auction house UI and design is lacking? Or is it just that now we have all these tools, we would hate to go back to it even though it isn’t all that bad?

Arkraven suggested an experiment whereby someone would try to dominate a market without the use of any addons. LargeRichard took this one step further, asking if it could possibly be done in a highly competitive and more involved market such as glyphs, which a lot of people perceive as an ‘addons are mandatory’ market.

There were a lot of really great replies to this weeks discussion, more than I can hope to discuss here without going on too long! If you haven’t you should definitely read the post Are Addons an ‘Unfair Advantage’?.

Thank you all for your comments and for adding to the discussion.

This weeks discussion post will go up at 23:59 this evening for you all to muse over!

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Podcast #1 – “Oh my god, we have a podcast!”

That’s right the super-secret awesome post is our very first brand new podcast!

Please keep in mind that this was a rather quickly put together show. Things will become more polished over time.

If you have any comments, suggestions, criticisms or corrections please leave a comment below!

Download Podcast #1.mp300:47:38

Shownotes

Intro and Direction
>Introductions
>What is the AH-Whoring blog?
>Why a monthly podcast, why have a podcast?
>Long term goals for the blog

Crafting Spreadsheet
>What is the Crafting Spreadsheet?
>Advantages to other available spreadsheets
>Reasons for using the spreadsheet
>Advantages over LilSparky’s Workshop

Dealing With Campers
>What defines ‘Camping’?
>Things that work in every market
>Fast moving markets
>Slow moving markets

MMO-Champion Guides
>What are they
>Why they don’t work
>Only people that proffited majorly, were the sellers of raw goods

Abyssal Shatter

3.3 Talk
>Disenchant loot option
>New crafting patterns added for all professions
>What to stockpile for 3.3
>New glyphs being added
>Reputation changes
>Frost mages more viable in raids due to new glyph
>Keep up to date on patchnotes!

Corrections

I said that one of the new glyphs being added was Glyph of Shadow Word: Pain, this is not true, the new glyphs are Glyph of Rapid Rejuvenation, Glyph of Eternal Water and Glyph of Quick Decay.

Links

@01:10 – Posting Schedule
@04:13 – Crafting Spreadsheet
@08:34 – Contact Me
@21:46 – Post on Bag Cost per Slots
@23:26 – MMO-Champion Guides #1 #2 #3
@38:10 – Post on 3.3 Glyphs

Again this was the first ever AH-Whoring Podcast, and as such I am sure there are a number of things that could be done better!

If you have any comments, suggestions, criticisms or corrections please leave a comment below!

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/2 - Linking Items in Macros

Using trade chat is worthy of a blog post of its own, if not multiple. However I thought today I would share a quick tip with you on how to link items in macros.

This actually came up in the IRC when debussy asked if there was a way to do this.

You see, while you can copy and paste links, you can’t make a chat link in a macro by shift+clicking it into the macro text box. Instead we use a small script to have the macro link the items for us.

First before showing how you do it, I want to explain that while it might look confusing it really isn’t! Will explain it as simply as I can however.

All of the macros shown need to be on a single line – the website is just putting them on to two, you shouldn’t! If you copy and paste them they should still be on one line and work however.

/run SendChatMessage("TEXT1 "..(select(2,GetItemInfo(ITEMID))).." TEXT2","channel",nil,CHANNEL)

The things in bold are what you need to edit. Replace TEXT1 with what you want before the item link, such as WTB and then change the ITEMID to the item id of the item you want to link. Finally CHANNEL is the channel number you wish to link to (normally 2, for trade chat) and TEXT2 is any text you want after the item link.

So if we wanted to say “WTB [Netherweave Cloth] 3g a stack!” in trade we would use

/run SendChatMessage("WTB "..(select(2,GetItemInfo(21877))).." 3g a stack!","channel",nil,2)

You can find the itemid of any item in game by searching for it in Wowhead and looking at the url.

Finding an Itemid

Finding an Itemid (click to enlarge)

Linking more than one item in the same line

To link more than one item in the same line is fairly simple, although it does make things a tiny bit more confusing. To do it you simply need to add another ..select(2,GetItemInfo(ITEMID)).. after the first.

So if we wanted to say “WTB [Adder's Tongue][Icethorn][Lichbloom] 20g a stack!” we would use

/run SendChatMessage("WTB "..select(2,GetItemInfo(36903))..select(2,GetItemInfo(36906))..select(2,GetItemInfo(36905)).." 20g a stack!","channel",nil,2)

Hopefully this will be helpful to you in your buying and selling in /2 !

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Bags – Working out the best option

This is a repost of the information found in the Item Overload! Bank Alts, original and best? post. I am reposting it because it is important information that needs to be highlighted on it’s own.

The following assumes, that all bank bags purchased, and all bags are of the same type – as well as the following prices.

Netherweave Bags = 10g
Frostweave Bags = 80g
Glacial Bags = 650g
Crafting Bags = 100g

Bags Slots Cost CpS
Netherweave 220 135g 0.7670
Frostweave 264 905g 4.1136
Glacial 286 7175g 29.6488
Crafting 396 1125g 3.1960

As you can see, even with 32 slot crafting bags, Netherweave Bags are cheaper per slot gained. This means that if you have the character spaces and don’t mind the extra work then you are always better off making a new bank alt rather than buying bags bigger than Netherweave for your existing bankers.

Remarkably this is true even if you can get 32 slot crafting bags for 25g each! They would have to be 22g or less to be more worthwhile. The only crafting bags seen under 22g each commonly are Inscription Bags. Just remember, if you can get the crafting bags for under 22g each then they are definitely worth using instead of neatherweave.

Obviously mains are slightly different, and people are willing to prepared to pay higher CpS for the convenience of additional inventory on their most played character. This information is primarily for the storage of items that would normally be sent to bankers.

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Are Addons an 'Unfair Advantage'?

Every week there is a discussion of the week, which will stay at the top of the blog for the full week, please leave a comment and add to the conversation!To find the latest blog posts, scroll down below this post.

To see the current, and all previous discussions please check out Discussions.

This week’s discussion is about addons, specifically if they confer an unfair advantage on the players that use them compared to those that don’t – specifically in crafting and using the auction house.

I posed this question to Seth of One Copper, who answered it in his podcast.

The question was
“What is your opinion on addons, specifically Auctioneer, QA, Auctionator, Postal, BulkMail2 being unfair considering the power they give compared to someone without the addons.”

To paraphrase his reply in to a single sentence

If you don’t use it, you lose it… use whatever you can to make your life easier.

And I agree with him! If you can make use of it, and it is not against the rules then why not?

On the other hand, I can see just how powerful these addons really are. If you’re in the inscription market just think about doing everything you do, from buying herbs, milling, crafting ink, buying the right ink and parchments, creating the right glyphs, creating enough glyphs, possibly mailing the glyphs and then listing them all – without addons. Do you think you could still compete on the same scale?

So that is the discussion point for this week
Are addons an unfair advantage in the AH-Whoring game, and if so which in particular? If not, why not?

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Is it all about the numbers? Conclusions

This post is a summary of the comments left on Is it all about the numbers? A discussion post about why we ‘whore’ the auction house.

To see the current, and all previous discussions please check out Discussions.

Last week’s discussion was about why we play the auction house. The results were slightly mixed, yet there was an overwhelming thought of ‘freedom’.

Firstly freedom of time. The auction house is something you can dive in and out of at your own leisure, and use it at your own pace. You are not tied to raid schedules, nor do you have to rely on other people to be about.

There is also the freedom of being able to buy what you like, when you like. It is fair to say that the majority of players live with a constant battle, where they try to earn money at an equal or slightly greater rate than they spend it. Yet if you have far more gold than you are spending, there is no more battle. You are also able to splurge on things that might be large expenses to other players, such as epic flying skill on all of your alts.

Some disagreed however, Dàchéng even went so far to say that gold is a fairly useless currency and the only thing that matters in the end is raid emblems. Not sure I agree on that one – gold is the only currency that doesn’t go out of date.

He mentioned not being able to convert gold in to Emblems as their weakness, yet Emblems can not be exchanged ‘upward’, only down – so the old Emblems become unnecessary whereas the gold is still used for enchants/gems/glyphs and the like. Still a very interesting take on gold, and I can understand where he is coming from in some regards.

There also seemed to be a challenge aspect to it for a lot of people. They pushed themselves to reach a certain amount, either a small amount which they keep raising or something more fixed like 50k, 100k or the goldcap.

Overall it is fair to say that while there is not any single reason for people to use the auction house, it is a means to an end: The enjoyment of doing so, the fun of a challenge, the freedom from being poor, the freedom of doing what they want when they want or simply to leverage themselves in other areas such as raiding or arenas.

Thank you to each and every person that commented, this week’s discussion post will go up later today for you to all muse over!

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