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As some of you may know, 3.3 is adding a Disenchant option in the Need or Greed roll window. It now only works if there’s an echanter with high enough skill in the group however.
Yet do you think the sheer amount of extra dust (from Green items, mostly) will effect the dust and cosmic markets? Is it going to push the prices down, or do you think it just won’t have much of an impact at all?
Have your say and comment below!


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I don’t really feel it will have that much of an effect.
You need an enchanter, meaning only groups who would have been able to DE anyway will be able to, which is not a majority. Similarly the only items being DE’d will be those which would have been vendored or DE’d anyway – as you say, the only difference will be that greens might be DE’d instead of fed to vendors, and most groups tend to set the loot threshold to blue or higher anyway. The small increase in dust being sold will probably not be enough to offset the current market prices by much.
Vel.
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It won’t affect the dust market at all. The green BoEs are being disenchanted now, whether there’s an Enchanter in the party or not – if they’re not being dusted in the instance, they’re being dusted after being sold in the AH. The only thing that will be affected are the BoP blues that would otherwise be vendored if an Enchanter was not present. The supply of *Shards* is going to increase.
We will see more dust and essences coming from more smaller sellers, however, and a reduction in dust coming from goblins sweeping the auction house of undisenchanted greens, but the total amount of dust will be the same.
The amount of dust might rise, but not by too much. What is going to increase is the amount of sellers in the market. Instead of a few ‘AH whores’ / ‘goblins’ snatching all the DE items from the AH, DEing and then reposting the dust….it will now be tons of ppl who are putting the dust / essences up. This will of course affect the price, because instead of a few select ppl controling a market they know inside and out, it will turn into a free for all of prices. I believe prices will drop for high end enchant mats (Infinite dust, etc) and probably go up for lower level mats (as the Goblin’s try to recoup their losses by raising the market on mats which are not flooding the market)
I have serious doubts that we will see any noticeable difference in any disenchanting materials because of this. Every group I am with, except a handful, have had someone to de and I would bet that the shake up from the hotfix (still not noticeable on my server) will be bigger. This might cause the spike in shard prices to be smaller than expected, but not by a quantifiable amount.
The amount of enchanting materials will probably go up by a little bit, but I don’t see this dramatically altering the prices. It might sway by a few silver, but nothing very noticable. Most greenies that drop during a run are disenchanted today anyway; the Disenchanting option is just making it more convenient.
As a max’d enchanter I think this is a deplorable ideal by Blizzard and an auto-disenchant function will only devalue the profession. I have the ability to disenchant because I took the time to max out the profession and the right to decide if an item is disenchanted should fall soley on enchanters. A button in the interface or Looking for Group options should be available to enchanters. A prime example of a profession that has been devalued is to look at the cost of Abyss crystals since Toc was intoduced or the cost of infinite dust since procs were increased recently. How much more can this profession take before it is rendered unprofitable?
I think it will lower prices. Critically or not remains to be seen.
1) It’s a stretch to say all greens get DEd. MANY go to the vendors, AH, or sold to enchanters spamming trade looking for quick DEs.
2) The abyss shatter recipe dropped the cost of dust on my server by 2 gold per individual dust. That’s not much except the original price was 5 gold. That was a 40% decrease.
Will it have a large effect? But it should be noticable.
Another thing to think about as well is the fact that a lot of cross-server instance runs will be going on once 3.3 hits. More people may be running quite a few more instances during the day than now. Especially at the beginning since you’ll be getting Triumph badges instead of Conquest. This could sway the market some when the patch drops, but it will probably balance out after a couple of weeks. Also, the groups will possibly be comprised of people from different servers, so it could have no adverse effects at all considering the DE’d items would be going to different markets.
Grettir´s last blog ..Pilgrim’s Bounty Gold Opportunity
Gret,
I have to disagree with you on De items going to different markets. Since all greens – epics will most likely be disenchanted due to the maturity of the player base none of these items will be needed. This will be a badge fest and if 20% of your server does 5 heroics a day the market will be saturated in a matter of weeks. A 33% increase of infinite dust drops from a disenchanting hot fix was introduced a few weeks ago and the market is already saturated. This will just pile onto the market and make cheap greens, for our main gold maker – disenchanting, obsolete. Cheap mats and less greens means a bare market.
Enchanting is taking 10 steps backwards and it won’t be long before we are forced to find our favorite street corner in a major city, turn on barker and flood trade – again.
Sounds like prostitutes to me, I was hoping those days would never come again, but here we are talking about it.
Auto disenchant option is no option for enchanters.
I agree that shards for BOP will probably go higher, but maybe not. I have previously not given much thought to 3.3 instance runs, in the past all that material would end up on the server of origin, but now all the material DE or not could go to several realms at once.
it could lead to some shortages in fact if I run with people from several realms, rather than all of it going to my server. Then again it might just correct some to the materials problems recently introduced and bring prices back up.
Actually this will increase the amount of mats in the AH plenty of people don’t bother d/eing if they are already pretty well set on cash. I feel bad asking friends to d/e all my crap so I vendor the majority of greens and only get shards if there is an enchanter in the 5 man I am running with.
When I was much more eager to have gold then I was constantly requesting a d/e for my green items.